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Body Puzzle 鏡子拼圖


Interactive Installation [Max/MSP/Jitter, Video Camera, Video Project], 2007




A live video captured image is broken into tile-like equally sized squares, while each tile is rotating with its own speed and direction, so players are watching their own image being twisted and distorted, with different points in the player's body act as centers for squares to spin around. Meanwhile, their body motions are traced by the computer program through the captured video image. The traced motions are mapped to those rotating tiles according to their position and the regions of squares will tidy up, will stop moving and create a clear upright image, when motions are detected. The program is running in a looping base, the image will be frozen for every 5 seconds and re-active again after another 5 seconds.

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